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At the start of each of the games 25 levels, you can select whether to use the infantry, tank or support general. It's a shame because the star and points system leads into the game's only real new feature: doctrines. Immortal Realms: Vampire Wars Review – Pick a Card and Pray There's no indication on whether a particular tactic is earning you enough to gain the next star. It shows you the number of stars you've earned so far, but the line beneath it doesn't move in the slightest. There's a bar at the top right-hand corner but it may as well not be there. Furthermore, there's also no way to tell exactly how many points you need. There's no way to actually tell how many points a particular medal earns you. These points are tallied up at the end of each mission, rewarding a maximum of three stars. There are fifteen medals and each can be achieved as much as possible, rewarding you with points. Popping your men in and taking control of enemy vehicles results in a pillager medal. Flanking a tank, shooting and destroying it from the rear rewards you with the backstabber medal.
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In theory, you're rewarded for making sound tactical decisions. What turns out to be the only new feature is the aforementioned medals which work with the new doctrines system.
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For the most part, the game simply brings back what made the first two of the series so great. Former developers Fireglow Games no longer exist and following the poor reception Sudden Strike 3 got, it's a reasonable surprise to see the franchise back. This is the first time in the series history that Kite Games have taken the reigns. Spacebase Startopia Review – Welcome to Terok Nor I mean the value of completing a medal-gaining combat feat.
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Particularly true if they happened to be part of the Soviet army. This is WW2, the value of men and the machines made by men were close to nil. This isn't to mean any sort of monetary value of a tank or soldier. The bugbear is that the game simply doesn't tell you the value of anything. I'm starting by mentioning this because it's been one of my main bugbears throughout the 25+ hours I've spent with Sudden Strike 4. Sudden Strike 4 is here to completely blow that logical assumption out of the water. At least you would imagine the game would tell you what you need to know. You would think, then, that video games that run on computers, basically giant number machines, would follow simple numerical rules. Indeed, nature and all of life itself follow mathematical patterns in one way or another. Numbers, and the use of them, should always follow simple rules.